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	<title>Understanding Virtual Worlds &#187; Asides</title>
	<link>http://9scape.com</link>
	<description>and other things that connect us</description>
	<pubDate>Fri, 26 Feb 2010 22:56:25 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.3.3</generator>
	<language>en</language>
			<item>
		<title>Insight Into SL Prims</title>
		<link>http://9scape.com/2008/12/05/insight-into-sl-prims/</link>
		<comments>http://9scape.com/2008/12/05/insight-into-sl-prims/#comments</comments>
		<pubDate>Fri, 05 Dec 2008 22:13:10 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Asides]]></category>

		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://9scape.com/2008/12/05/insight-into-sl-prims/</guid>
		<description><![CDATA[Avi Bar-Zeev from Reality Prime has written an <a href="http://www.realityprime.com/articles/how-sl-primitives-really-work">insightful summary of how and why primatives work the way they do in Second Life</a>. The explanations are from the developer's perspective and include backfill on early decisions made when SL was still young. If you've ever wondered "Why?" while you were trying to build something, you'll get something from the article.]]></description>
			<content:encoded><![CDATA[<p>Avi Bar-Zeev from Reality Prime has written an <a href="http://www.realityprime.com/articles/how-sl-primitives-really-work">insightful summary of how and why primatives work the way they do in Second Life</a>. The explanations are from the developer&#8217;s perspective and include backfill on early decisions made when SL was still young. If you&#8217;ve ever wondered &#8220;Why?&#8221; while you were trying to build something, you&#8217;ll get something from the article.</p>
No Tags]]></content:encoded>
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		<item>
		<title>One Step Toward Interoperable Virtual Worlds</title>
		<link>http://9scape.com/2008/06/15/one-step-toward-interoperable-virtual-worlds/</link>
		<comments>http://9scape.com/2008/06/15/one-step-toward-interoperable-virtual-worlds/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 05:23:53 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Asides]]></category>

		<category><![CDATA[linden]]></category>

		<category><![CDATA[opensim]]></category>

		<category><![CDATA[secondlife]]></category>

		<guid isPermaLink="false">http://9scape.com/2008/06/15/one-step-toward-interoperable-virtual-worlds/</guid>
		<description><![CDATA[Linden Labs has successfully moved an SL avatar to OpenSim according to a post made earlier this month by Zha Ewery. Although the news was kept pretty low key, I can&#8217;t help but think this is the equivalent of what the first steps on the moon are for virtual worlds&#8230; being able to move from [...]]]></description>
			<content:encoded><![CDATA[<p>Linden Labs has successfully moved an SL avatar to OpenSim <a href="http://zhaewry.wordpress.com/2008/06/05/happy-jumpy-ruths-interop-takes-a-step/">according to a post made earlier this month by Zha Ewery</a>. Although the news was kept pretty low key, I can&#8217;t help but think this is the equivalent of what the first steps on the moon are for virtual worlds&#8230; being able to move from one platform to another.</p>
<p>Will it be common place, one day, for avatars to take vacations to grids on other platforms, or meet up with a friend on a different system? It is interesting to think about, and while I&#8217;m sure not everyone would have a need to do so, I can imagine many reasons when it would be desirable to be able to move so freely across worlds.</p>
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		<item>
		<title>Lip Sync Voice Chat for Your SL Avatar?</title>
		<link>http://9scape.com/2008/02/27/lip-sync-voice-chat-for-your-sl-avatar/</link>
		<comments>http://9scape.com/2008/02/27/lip-sync-voice-chat-for-your-sl-avatar/#comments</comments>
		<pubDate>Wed, 27 Feb 2008 20:00:37 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Asides]]></category>
<category>bugs</category><category>secondlife</category><category>voice</category>
		<guid isPermaLink="false">http://9scape.com/2008/02/27/lip-sync-voice-chat-for-your-sl-avatar/</guid>
		<description><![CDATA[If possible, this is something that would make SL a little less creepy. Links to more info at:
The SL Wiki
The SL Beta bug tracker wiki
bugs, secondlife, voice]]></description>
			<content:encoded><![CDATA[<p>If possible, this is something that would make SL a little less creepy. Links to more info at:<br />
<a href="http://wiki.secondlife.com/wiki/User:Mm_Alder/LipSync">The SL Wiki</a><br />
<a href="http://jira.secondlife.com/browse/VWR-4794">The SL Beta bug tracker wiki</a></p>
<a href="http://9scape.com/index.php?tag=bugs" rel="tag">bugs</a>, <a href="http://9scape.com/index.php?tag=secondlife" rel="tag">secondlife</a>, <a href="http://9scape.com/index.php?tag=voice" rel="tag">voice</a>]]></content:encoded>
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		<item>
		<title>Streaming Video from a Nokia N800</title>
		<link>http://9scape.com/2008/02/23/streaming-video-from-a-nokia-n800/</link>
		<comments>http://9scape.com/2008/02/23/streaming-video-from-a-nokia-n800/#comments</comments>
		<pubDate>Sun, 24 Feb 2008 02:34:30 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Asides]]></category>

		<category><![CDATA[nokiaN800]]></category>

		<category><![CDATA[secondlife]]></category>

		<category><![CDATA[video]]></category>

		<guid isPermaLink="false">http://9scape.com/2008/02/23/streaming-video-from-a-nokia-n800/</guid>
		<description><![CDATA[There is an interesting write up on how to stream video taken on a Nokia N800 into Second Life here. It would be an odd circumstance that I would need to do this, but it is certainly good to know it is possible.
No Tags]]></description>
			<content:encoded><![CDATA[<p>There is an interesting write up on <a href="http://web.media.mit.edu/~lifton/snippets/n800_to_sl/">how to stream video taken on a Nokia N800 into Second Life here</a>. It would be an odd circumstance that I would need to do this, but it is certainly good to know it is possible.</p>
No Tags]]></content:encoded>
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		</item>
		<item>
		<title>MMO for Kids Teaches Environmental Strategies?</title>
		<link>http://9scape.com/2008/02/15/mmo-for-kids-teaches-environmental-strategies/</link>
		<comments>http://9scape.com/2008/02/15/mmo-for-kids-teaches-environmental-strategies/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 17:44:42 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Asides]]></category>

		<category><![CDATA[education]]></category>

		<category><![CDATA[muve]]></category>

		<category><![CDATA[ibm]]></category>

		<category><![CDATA[kids]]></category>

		<category><![CDATA[mmo]]></category>

		<guid isPermaLink="false">http://9scape.com/2008/02/15/mmo-for-kids-teaches-environmental-strategies/</guid>
		<description><![CDATA[Leigh Alexander of Worlds in Motion writes about an MMO IBM is launching the first quarter of this year, which will have kids staving off planetary ecological disaster by employing wind, solar, and water power strategies.
No Tags]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.worldsinmotion.biz/2008/02/ibm_announces_environmental_le.php">Leigh Alexander of Worlds in Motion writes</a> about an MMO IBM is launching the first quarter of this year, which will have kids staving off planetary ecological disaster by employing wind, solar, and water power strategies.</p>
No Tags]]></content:encoded>
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		</item>
		<item>
		<title>New Theme, More Posts?</title>
		<link>http://9scape.com/2008/02/14/new-theme-more-posts/</link>
		<comments>http://9scape.com/2008/02/14/new-theme-more-posts/#comments</comments>
		<pubDate>Fri, 15 Feb 2008 01:41:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[Asides]]></category>

		<category><![CDATA[aside]]></category>

		<guid isPermaLink="false">http://9scape.com/2008/02/14/new-theme-more-posts/</guid>
		<description><![CDATA[We&#8217;ll see if the correlation holds true. Kinda like when you were little and got new sneakers - because they made you run faster, right? My intent is to start posting more here again.
No Tags]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ll see if the correlation holds true. Kinda like when you were little and got new sneakers - because they made you run faster, right? My intent is to start posting more here again.</p>
No Tags]]></content:encoded>
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